Launch of Lineage W, rebirth of Korean games
Foreword
In the past two years, Korean games and LCK have both been in trouble and overturned in the field of MMOs that they are good at. Although Bless Unleashed and BLACK DESERT have a little amazing performance, just like DK, the taste of the classic Korean games in the past is always a lot worse, and now they are beaten to the ground by the original god.
Recently, NCsoft, the big brother of Korean games, launched a Lineage W, which is another attempt by the Koreans. It seems to want to recreate the brilliance of Korean games. So what is the origin of this, and can it really carry the banner of the revival of Korean games? Let’s take a look!
Classic IP is back
Judging from the setting of Lineage W's game plot, the story takes place in the world 150 years after the original Lineage. In order to regain the robbed throne, the player's role as a royal boy raises his sword and embarks on the road of endless revenge in order to regain the throne. In the end, he gathered his blood-sworn partners, smashed all the way, and became the king of the Aden continent.
Perhaps because of the repeated delays of dark mobile games in recent years, the performance of dark games in the mobile game market has also been relatively sluggish. NCsoft sensed the business opportunities and changed the art style of Lineage W from the dark fantasy of the past.
Not only has a large number of dark and even nervous style designs been added to the scene, but also all kinds of facial details and other elements are presented on the character's face, which runs counter to the classic relaxed and bright style of the series, showing a hard-core style.
The classic IP returns, the sequel to the orthodox plot, the dark style escort, the triple buff gain, and the initial performance of Lineage W is also quite amazing. Although the game just debuted in August last year, in just over two months, it has received reservations from more than 13 million players worldwide, creating another miracle belonging to Lineage.
Lineage looks at global markets
As an MMO game, popularity is the most important part of this virtual world. In order to show the number of people online at the same time in the game, Lineage W added a physical collision system, so that players are finally no longer paper models, but have real touchable bodies.
This physical collision system can not only create a crowded scene on the server, but also allow players to emphasize strategic positions and formations on large battlefields, thereby simulating a realistic war environment.
However, from the current point of view, the overall physical collision has also caused the players in the same location to be crowded, the outside wants to go in, the inside wants to come out, and no one can move the siege phenomenon.
In order to bring global players together in Lineage W, NCsoft has only released a single global version. Probably also saw the popularity of Genshin Impact in overseas markets. The Lineage W game not only supports the dual-client terminal login of Genshin Impact, but also realizes advanced cross-platform play. This wave of gimmicks alone has earned players' expectations. .
The social nature of MMO games cannot be ignored, and the biggest problem of globalization is the communication between players. At this point, Lineage W introduced AI translation technology.
Through the chat window, players can directly see all the information in the channel that has been translated by AI in their native language in the game. At the same time, the text information sent by themselves can also be quickly translated and transmitted, which greatly solves the problem of different regions. It can be seen that this wave of globalization is relatively sincere.
Time-limited events are basically the standard configuration in MMO games, but the time synchronization of players in various time zones caused by the global server has become a major obstacle. In order to prevent players in individual regions from getting up and doing activities in the middle of the night, Lineage W provides services in different regions.
The first region will be South Korea, China Taiwan, Japan and most of the Southeast Asian countries, including Arabia and Russia. After that, North America, Europe, South America and other countries will be tied together to provide services in the second area, and a third area will be added later. By dividing players in adjacent time zones together, the game can relatively reasonably solve the problem of time differences in limited-time activities. But on the other hand, does this contradict the concept of linking global players that the game emphasizes?
Is it the continuation of IP, or is it to make money by changing skins?
Whether the game is fun or not depends on the quality. Lineage W has a lot of highlights in the system settings, but what about the performance when it returns to the game?
In essence, there is no difference between the Lineage W series works. They are all repeated games. The fighting method is also restored to Lineage 1. The output is based on the turn-based output. , Now, it seems a bit retro.
Meanwhile, there are various automation functions like automatically using tools or automatically AFK.
The game also supports multi-opening, combined with the various automation functions mentioned above, it is like an MMO game tailored for the studio. As long as the computer is good enough, you will have no problem opening N accounts by yourself. According to rumors in the circle, there are already 60 or 70 studios stationed, which is still relatively small. Not to mention the other large studios, there are still a large number of pro-workers’ arrival. So how long Lineage W will survive the ravages of these studios is unknown.
If you want to build a top-level equipment, the cost of several thousand dollars is unavoidable. Not to mention that there is a payment mechanism such as drawing cards in the game.
Epilogue
Generally speaking, when a game company launches a new game, the stock price will rise accordingly, but after Lineage W launched in the early morning, the market value of NCsoft has shrunk by nearly 1.5 trillion won, or about 1.156 billion US dollars. It can be said that the events of Blade & Souls 2 are reproduced, which is a classic.
Players have used nearly 20 years of events to wait for the sequel to Lineage, but they never thought that NCsoft was reversing history.
For the current situation of Lineage W, if NCsoft wants to win back the hearts of players, it is afraid that it will have to pay more sincerity and actions.