Gameplay Introduction of Stacklands
Stacklands Gameplay Introduction, With Item Synthesis Guide
Stacklands is a village building game where you stack cards to collect food, build buildings, and fight various creatures.
For example, dragging a Villager card on top of a Berry Bush will generate Berry cards that villagers can eat to survive!
Sell cards
You can also sell cards for coins, which you can then use to buy card packs. Packs contain multiple cards that can be used to expand your village. Each pack has a theme such as cooking, farming or building.
At the end of each lunar year, you need to feed all your villagers - so make sure you have enough food or you'll have your villagers starving!
Fight
Villagers automatically join the fight when they encounter evil creatures. Fight with goblins, bears, mice and more! Improve your villagers' fighting abilities by supplying them with weapons or making them team up!
Find an idea
Expand your knowledge by finding idea cards. Idea cards will tell you how to create new cards like: stacking 2 wood, 1 stone and 1 villager to build a house.
Base:
Stick: 1 wood + 1 villager
Coin box (stores gold coins): 1 coin + 2 wood
Cooked Meat: 1 Campfire + 1 Raw Meat
Growth (planting a berry bush): 1 berry + 1 soil
House (for birth, 2 people/dog -> 1 baby/dog): 2 wood + 1 stone + 1 villager
Descendants: 1 house + 2 villagers
Build:
Animal enclosure (can store up to 5 animals): 2 planks + 2 wood + 1 iron bar + 1 villager
Brickyard (2 stone = 1 brick): 1 brick + 1 iron bar + 1 wood + 1 villager
Farm (top of the garden, for planting): 1 soil + 2 bricks + 2 planks + 1 villager
Garden (top of soil, for planting): 1 soil + 2 stone + 2 wood + 1 villager
Lumber mill: 3 wood + 1 stone + 1 villager
Bazaar (Double Sales): 1 Brick + 1 Plank + 3 Coins + 1 Villager
Mine: 2 flint + 1 wood + 1 stone + 1 villager
Quarry: 3 Stone + 1 Wood + 1 Villager
Sawmill (2 wood = 1 plank): 1 plank + 1 wood + 1 stone + 1 iron bar + 1 villager
Shack (card capacity +4): 1 wood + 1 stone + 1 stick + 1 villager
Smelter (1 iron ore + 1 wood = 1 iron bar): 2 flint + 2 bricks + 1 plank + 1 villager
Stove (top fire): 1 brick + 1 iron bar + 1 flint + 1 villager
Temple (+Holy Grail=clearance requirement): 5 planks + 5 bricks + 3 iron bars + 3 villagers
Warehouse (card capacity +14): 1 stone + 1 iron bar + 1 villager
Cooking:
Campfire: 1 stick + 1 flint
Chicken: 1 chicken + 1 egg
Omelette: 1 Campfire + 1 Egg + 1 Potato
Fruit Salad: 1 apple + 1 berry
Milkshake: 1 milk + 1 berry
Omelette: 1 Campfire + 2 Eggs
Stew: 1 Campfire + 1 Potato + 1 Raw Meat + 1 Onion + 1 Carrot
Militia:
Spears (stacking villagers -> militia): 1 wood + 2 sticks
Sword (stack villager -> swordsman): 1 iron bar + 2 wooden sticks
Resource:
Bricks: 3 stones + 1 villager
Planks: 3 wood + 1 villager
architecture:
House: 2 wood + 1 stone
Lumberyard: 3 wood + 1 stone
Quarry: 1 wood + 3 stone
Garden: 2 wood + 2 stone
Farm: 2 planks + 2 bricks + 1 dirt
Mine: 2 flint + 1 stone + 1 wood
Furnace: 2 Flint + 2 Brick + 1 Plank
Shed: 1 wood + 1 stone + 1 branch
Warehouse: 1 iron ingot + 1 stone
Brick Kiln: 1 brick + 1 wood + 1 iron ingot
Sawmill: 1 iron ingot + 1 wood + 1 plank + 1 stone
Bonfire: 1 branch + 1 flint
Barn: 2 planks + 2 wood + 1 iron ingot
Furnace: 1 Stone Brick + 1 Iron Ingot + 1 Flint
Market: 1 stone brick + 1 wood plank + 3 gold coins
Temple: 5 stone bricks + 5 wood planks + 3 iron ingots (3 residents (call of the Holy Grail))
Thing:
Spear: 1 wood + 2 branches
Sword: 1 iron + 2 branches
dog: wolf + bone
Fruit Salad: Raspberry + Apple
Egg rolls: 2 eggs
Milkshake: 1 strawberry + 1 milk
Omelette: 1 potato + 1 egg
Stew: 1 meat + 1 potato + 1 onion + 1 carrot